Transmedia storytelling

Transmedia storytelling Transmedia storytelling (transmedial historiefortællen) er et omdiskuteret fænomen som eksisterer i skæringspunktet mellem flere akademiske discipliner og kreative praksisser og industrier. Det er bredt forstået en kommunikationsform, som anvender flere forskellige medieplatforme i distributionen af en sammenhængende historie på tværs af disse platforme. Transmedia storytelling adskiller sig fra lignende fænomener som “intermedialitet” (Grishakova […]

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Forfatter Claus Toft-Nielsen
Emneredaktør Birger Langkjær
Supplerende læsning

Guynes & Hassler-Forrest 2016, Jenkins 2009a og 2009b, Scolari 2013, Thon 2016, Waade & Toft-Nielsen 2015

Reference

Bardzell, Shaowen; Wu, Vicky; Bardzell, Jeffrey & Quagliara, Nick (2007). Transmedial interactions Interactions and DigitalGames. Paper præsenteret ved The International Conference on Advances in Computer Entertainment Technology, 13.-15. juni, Salzburg, Austria [Trykt i Proceedings]

Guynes, Sean & Hassler-Forrest, Dan (red.) (2017). Star Wars and the History of Transmedia Storytelling. Amsterdam: Amsterdam University Press

Green, Joshua & Jenkins, Henry (2011). “Spreadable media: How audiences create value and meaning in a networked economy.” I: Nightingale, Virginia (red). The Handbook of Media Audiences (Vol. 5). Chichester: John Wiley & Sons, s. 109-127.

Grishakova, Marina & Ryan, Marie-Laure (2010). Intermediality and Storytelling. New York: De Gruyter

Hills, Matt (2012). “Torchwood’s trans-transmedia: Media tie-ins and brand ‘fangagement’”. Participations. Journal of Audience & Reception Studies, 9 (2), s. 409-428

Ibrus, Indrek & Scolari, Carlos Alberto (2012). Crossmedia Innovations. Texts, Markets, Institutions. Frankfurt am Main: Peter Lang

Jenkins, Henry (2003). “Transmedia Storytelling: Moving characters from books to films to video games can make them stronger.” MIT Technology Review, 15. Jan.

Jenkins, Henry (2006). Convergence Culture. New York: New York University Press

Jenkins, Henry (2009a). “The Revenge of the Origami Unicorn: Seven Principles of Transmedia Storytelling (Well, Two Actually. Five more on Friday).” <http://henryjenkins.org/blog/2009/12/the_revenge_of_the_origami_uni.html> (Set 08.09.2017)

Jenkins, Henry (2009b). “Revenge of the Origami Unicorn: The Remaining Four Principles of Transmedia Storytelling.” <http://henryjenkins.org/blog/2009/12/revenge_of_the_origami_unicorn.html> (Set 08. 09.2017)

Jenkins, Henry (2012). Textual Poachers: Television Fans and Participatory Culture. London: Routledge.

Jenkins, Henry; Ford, Sam & Green, Joshua (2013). Spreadable Media: Creating Value and Meaning in a Networked Culture. New York: New York University Press.

Kinder, Marsha (1991). Playing with Power in Movies, Television, and Video Games: From Muppet Babies to Teenage Mutant Ninja Turtles. Berkeley, Calif.: University of California Press

Mittell, Jason (2014). “Strategies of storytelling in transmedia televison.” I: Ryan, Marie-Laure & Thon, Jan-Noël (red.). Storyworlds Across Media: Toward a Media-Conscious Narratology. Lincoln, Nebr.: University of Nebraska Press

Pratten, Robert (2011). Getting Started in Transmedia Storytelling. <http://videoturundus.ee/transmedia.pdf> (Set 08.09.2017)

Scolari, Carlos Alberto (2013). “Lostology: Transmedia storytelling and expansion / compression strategies.” Semiotica, 2013 (195), s. 45-68

Scott, Suzanne (2013). “Who’s steering the mothership? The role of the fanboy auteur in transmedia storytelling.” I: Delwiche, Aaron & Henderson, Jennifer Jacobs (red.). Participatory Cultures Handbook. New York: Routledge, s. 43-52

Thon, Jan-Noël (2016). Narratology and Contemporary Media Culture. Lincoln, Nebr.: University of Nebraska Press